Rank: Newbie Groups: Member
Joined: 4/30/2015 Posts: 2
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Hi,
I have downloaded the new EO.Webbrowser and I have some doubts about the dlls to embbed on the installler. On the old release I use to embbed these dlls to work properly:
d3dcompiler_46.dll EO.WebBrowser.dll EO.WebBrowser.Native.dll EO.WebBrowser.Wpf.dll ffmpegsumo.dll icudt.dll libEGL.dll libGLESv2.dll
And now I see the only needed ones are:
EO.base.dll EO.WebBrowser.dll EO.WebBrowser.Wpf.dll EO.WebEngine.dll EO.WPf
Can you please specify the difference amongst these two versions and which are really the needed ones for ONLY have the webbrowser. As far I understand EO.Wpf and EO.base shouldn't be needed...Am I right? And all those regarding webgl and ffmpeg really needed?
Thanks so far.
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Rank: Administration Groups: Administration
Joined: 5/27/2007 Posts: 24,229
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Hi, You can find what DLLs need to be distributed here: http://www.essentialobjects.com/doc/webbrowser/install/deploy.aspxIn the previous version (2014) we used to make two different build: single DLL build and multiple DLL builds. The single DLL build has smaller and fewer DLL files but it takes much longer to initialize. The multi-DLL build (this is the build that you were using) has more DLLs but loads faster. In the new build we have significantly optimized this part so we no longer need the multi-DLL build. The above link describes all the files needed to use the current build. Specifically, EO.Wpf.dll is NOT needed to run EO.WebBrowser. EO.Wpf.dll is used by our TabbedBrowser sample to provide the UI, but you do not have to use our UI implementation. Thanks!
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